The Exodus Mountains
A third-person project in which you infiltrate a terrorist base in the Middle East and discover classified experiments
Summary
A third-person project where you, as a peacekeeper, have to figure out what's going on at a secret terrorist base in the Middle East
Breakdown
- Individual solo project spanning ~ 80 hours
- Focus on Prototyping and building the level
- All logic scripting by me (using nodes)
- Using GASP gmode
The Exodus Mountains.exe · UE 5.4
Gallery
Top View
TopView (Path)

Reveal Walls
Use your skill to temporarily see the hidden passages in the wall. Next to where they are located there is a hint in the form of graffiti stars on the wall
Gase Mask
There is a leak of unknown poisonous gas in some places. We have a temporary protection against it in the form of a gas mask. Use it to gain protection and run through
Dynamite
Use dynamite to make a big bang! Find it, activate it in the right place and keep your feet away
Gameplay
Reflections
The task from the level was to make a semi-open location using several mechanics (such as reveal walls, flashlight, etc.). I also decided to try myself as a Level Artist and put together the first part of the location from the props. The task was to create not just a corridor location, but also to add a little variation in routes.










