Daniil ShorginLevel Designer
Loop · muted

Mediterranean flooded Street

A third-person project where you explore a small Flooded Mediterranean town and try to reach the pier

Overview

Summary

A third-person project, continuing from the <Mediterranean Town Street Level> has had its route altered due to street flooding

Breakdown

  • Individual solo project spanning ~ 20 hours
  • Focus on Prototyping and building the level
  • All logic scripting by me (using nodes)
  • Using GASP gmode
Download Build

Mediterranean Flooded Town Street.exe · UE 5.4

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Level design

Bonus Loot

Explore all the nooks and crannies to get a reward. The award looks like vases that match the Mediterranean style

Loop · muted
Level design

Parkour

The level is designed in such a way that we have to use elements of parkour to overcome all kinds of obstacles

Loop · muted

Gameplay

Reflections

This is the second part of the assignment, which follows the "Mediterranean Town Street Level". Our task was to flood the previous level and change the route. Due to the flooding of the streets, we have to change our route and used parkour in order to move through buildings.

Next project

The Great Temple